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Game Design

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Sin Slayer

Sin Slayer is my personal project. It was mainly inspired by Slay the Spire, but with a different battle system. 

Genre: Turn-based Battle

Platform: PC/ PC Browser

Software: Unity 2D

Development: Match 2021 - May 2021, Jan 2022 - April 2022

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Memory Restaurant​

 

Memory Restaurant is one of the minigame I made for a collab project called Minigame Hub. It's a simple memory puzzle game in which player will need to click on the food in the correct order.

Genre: Puzzle

Platform: PC

Software: Unity 2D

Development: Feb 2022 - April 2022

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Toll Booth

 

Toll Booth is a survival horror game inspired by Alan Wake. It is a collab project of four people with a working length of six weeks. 

Genre: Survival, Horror

Platform: PC

Software: Unreal Engine 4

Development: Sep 2020 - Oct 2020

System Design

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Turn-Based Battle System

In Sin Slayer, I made a turn-based system in which the player's actions are determined by flipping cards. It also has a battle log system that player can visually see the battle detail.

Genre: Turn-based Battle

Platform: PC/ PC Browser

Software: Unity 2D

Development: Match 2021 - May 2021, Jan 2022 - April 2022

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