Game Designer
Game Design
Sin Slayer
Sin Slayer is my personal project. It was mainly inspired by Slay the Spire, but with a different battle system.
Genre: Turn-based Battle
Platform: PC/ PC Browser
Software: Unity 2D
Development: Match 2021 - May 2021, Jan 2022 - April 2022
Memory Restaurant
Memory Restaurant is one of the minigame I made for a collab project called Minigame Hub. It's a simple memory puzzle game in which player will need to click on the food in the correct order.
Genre: Puzzle
Platform: PC
Software: Unity 2D
Development: Feb 2022 - April 2022
Toll Booth
Toll Booth is a survival horror game inspired by Alan Wake. It is a collab project of four people with a working length of six weeks.
Genre: Survival, Horror
Platform: PC
Software: Unreal Engine 4
Development: Sep 2020 - Oct 2020
System Design
Turn-Based Battle System
In Sin Slayer, I made a turn-based system in which the player's actions are determined by flipping cards. It also has a battle log system that player can visually see the battle detail.
Genre: Turn-based Battle
Platform: PC/ PC Browser
Software: Unity 2D
Development: Match 2021 - May 2021, Jan 2022 - April 2022